Books
Learn Neural Networks & Deep Learning WebGPU API & Compute Shaders
The web and neural networks have been around for more than half a century, but with recent advancements in web-technologies and the introduction…
Find your next direction
Search titles, authors, topics, or ISBNs. Choose the book that fits the question you have today.
Books
The web and neural networks have been around for more than half a century, but with recent advancements in web-technologies and the introduction…
Books
The Little Black Book of Ray-Tracing and Path-Tracing is a compact guide to the powerful techniques that form the backbone of modern computer…
Books
Mankind has entered a new age due to its scientific advancements. We have entered the age of `intelligence'. The creation of `non-human'…
Books
The Vulkan Ray-tracing API is the industry's first open, cross-vendor standard for enabling portable ray-tracing acceleration across diverse…
Books
Regular expression crosswords are crossword puzzle games, where the crossword clues are defined using regular expressions! Essentially, you're…
Books
A mix of regular expression questions and answers - ranging from simple syntax questions through to formatting and pattern problems. This…
Books
Retro Game Programming for the Web provides a beginners guide to getting started developing games and interactive web-based applications. The…
Books
This book was born from countless late-night debugging sessions. I lost track of how many times I wrestled with graphical dashboards that almost…
Books
The world of web development is rapidly evolving, and with it comes the need for more powerful tools to create rich, immersive experiences.…
Books
The world of web development is rapidly evolving, and with it comes the need for more powerful tools to create rich, immersive experiences.…
Books
Exploring the secrets behind data visualizations - how people interpret visualizations and how they can manipulate, control or more.
Books
Complete guide to getting you up and running with ray-tracing using the Vulkan API. Real-time ray-tracing is not a dream anymore!